coolpowers4 (cp4) is made up of a multiple-tool tSX (plugin) with its
own toolbar (below), and several material and global shaders. Simon Windmill
has made cp4 available for free, through Moonman's
trueSpace Resources.
cp4 requires Caligari's
trueSpace 5.1
(see notes at bottom of page about using cp4 with tS4.3)
Download cp4 now
(2.19mb)
tSX |
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null - non rendered "target object"
light panel - light manager
swappo - source/target object swapping
slide - scales objects on a vertex level |
Material Shaders |
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texadjust - extra texture/bump parameters |
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catcher - like the shadow catcher function in tS5,
adds reflections and more options |
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material id - selective filtering |
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Global Shaders |
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background - background image control |
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bloom - for highlights that glow |
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fog - parameters like tS5 |
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glow - "real" glow, around edges of objects |
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motrail id - utility shader for use with glow, among
others |
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postgame - post-render image viewer like tS5 PostProcess
Editor |
Notes
on using cp4 with trueSpace 4.3
- The global shaders in cp4 work with tS4.3 (except "wfmm background"
which renders plain red). If you already have some wfmm shaders that use
"material id" shader (such as "wfmm toon up pro")
you'll need to reinstall it because CP4 installs a newer version of "material
id" incompatible with tS4.3.
cp4
is made available AS IS with no technical support or warrantees expressed
or implied. Use at your own risk.
©1999 windmill fraser multimedia, inc.
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