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AddKF -
creates keyframe (move/rotate/size) for each frame from
spline-interpolated animation. The current object is
copied.
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AndyGFX
realUVmap - Texture Mapping for Multiple Faces |
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Bevel library 1.0.0 -
Save bevel presets
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BMP
sync 1.01 - Animation that synchronized to
music
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BVHImport -
BVH motion file importer |
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Cacophony
- Sound synchronization helper |
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Colour
roulette 1.0.0 -
Generates random material colours |
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Coolpowers
2 -
Suite of 12 Plug-ins (free with 3.2) |
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Coolpowers
3 - Suite of 10 Plug-ins (full function in tS4) |
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Coolpowers
4 - Suite of 10 Plug-ins |
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Coolpowers
4.1 - Suite of 13 Plug-ins |
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CopyEx
1.03 - Regular arrangement copy
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Creature
Creator - Access Library of over 500 Body Parts |
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Delete
Face - function integrated into 4.2 (list of
polygons, individual selection) |
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DelFace
1.01 - Elimination of face |
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Edge2Path
1.10 - Creates path from edge
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etc.
1.0.3 - recursive object copier
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F
Animator 1.0.1 - Creating Animations Based
on Mathematical Formulae |
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FaceMaster
1.12 - Face is grouped. The face of the
same material is selected  |
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F
Creator (XYZ Plot) 3.3.3 - Mathematical
Object Creation (now with animation)  |
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FrameSlider
- animation Scroll bar |
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Fusion
1.00 - Fusion of 2 objects
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Fusion
1.01 - Fusion of 2 objects |
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GM's
Primitives 1.0 - Primitives panel |
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IntrudeR
2.02 - Objects from Grayscale maps
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I/O
Utilities 0.1 |
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I/O
Utilities 0.1 |
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Life
Forms 3.5 - Imports motion data for animation |
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Light Color 1.02 -
RGB colours for trueSpace lights |
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Light
Man -
retrieve and apply settings to multiple lights at the
same time that were arranged in groups
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LoadFromPicture
- loading of object according to its picture |
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MagneticPath
1.01 - Creates path that fit on the surface
of a polyhedron  |
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MagneticPath
1.02 - Creates path that fit on the surface
of a polyhedron |
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MagneticVertex
1.01 - Vertices that fit on the surface of
a polyhedron
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MagneticVertex
1.02 - Vertices that fit on the surface of
a polyhedron |
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MeltMeshLE
1.00 - Creates the curved surface
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MeltMeshLE
1.00 - Creates the curved surface |
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Mirror
Whole - completes symetrical objects from half |
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Modelight
1.01 - Always front is illuminated
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NSymmetry
0.1 - make symmetric nurbs objects |
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NURBS Symmetry 0.8 -
make symmetric nurbs objects |
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ObjController
1.00 - Forward-kinematics operation of hierarchical
model
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ObjectList
- list of all objects of the scene (sorted or scene tree) |
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ObjRow
1.03 - The relative lineup of objects (alignment)
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PointClone
1.02 - Object is arranged in vertex position
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PolyLock
1.02 - Polyhedron operation impossible
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PolyLock
1.03 - Polyhedron operation impossible |
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Pyrocluster
- Particle emitters (fire, smoke, atom bomb, ...) (tutorial) |
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Light
Colour - RGB colours for trueSpace lights |
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Rotoscope
1.02 - Rough sketch display
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Rounded
Bevel v.1.0.2b |
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ShapeClone
1.11 - The clone is rendered
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Shell
1.0.3 - Creates Hollow Shell Inside Selected
Object
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Shiten
1.01 - View point is held
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Simple
Bisect v1.1 - adds new vertex at the
center of selected edge of a polyhedron or subdivision
object |
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Simple
Disect v1.1 - adds new vertex at the center
of selected edge of a polyhedron or subdivision object
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SizeEx
1.12 - Expanded size change
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SmoothRender
1.11 - Smooths at the render time
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Solidify
- converts imported models to solid objects |
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SUKININ-KUN
1.00 - Pseudo-Skinning Tool (between multiple
primitive polygons) |
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sunShine
1.1.0 - Realistic sun positioning according
to place & time |
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taiShow
1.10 - Copy, Reversal, Paste of vertex position
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taiShow
1.10 - Copy, Reversal, Paste of vertex position |
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ToonEdge
1.10 - The outline like a cartoon
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ToonEdge
1.10 - The outline like a cartoon |
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Trax
- Reads Input from InterSense's InterTrax30 VR Motion
Tracker (Use to Record "Real Time" Camera Motion) |
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TreeDO
1.0.2 - Tree Creator (unstable in tS 4) |
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trueBall -
use 3Dconnexions 3D pointer device (e.g. SpaceBall, SpaceMouse,
etc.)
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trueBones -
200 pre-BVH libraries & character meshes for character animation
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trueDisplacement
1.10 - mesh deformation using hieght maps
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trueDisplacement
1.11 - mesh deformation using hieght maps
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trueFloor
- tiled floor creation |
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Unselect
- deselcts points without exiting Point Edit mode |
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u|v
cow - manipulate mesh's UV-Space
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VertiLectric
1.0 - Creates Jagged Organic Patterns (lightning,
trees, veins, neurons, & laserbeams) |
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virtuaout
- exports scene for external rendering in VirtuaLight |
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ViewMaster
.4a beta - Camera Positioner |
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Wave
Generator 1.5 - Animatable Wave Shape Generator |
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WheelWright
1.01 - Automatic wheel turn
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